Working reference

    APAC Media Snapshot

    Platform usage and year-on-year movement across 9 APAC markets, refreshed annually.

    Data updated 2026-06-12

    Platform usage

    Social ad reach + search share · 2025
    • Google (Search)
      93.1%[1]Statcounter Global StatsSearch Engine Market Share in Indonesia — December 2025Published 2025-12 · Accessed 2026-06-12
    • TikTok
      88.9%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 35.4pp
    • YouTube
      52.7%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 2.5pp
    • Facebook
      42.2%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▼ 0.8pp
    • Instagram
      37.6%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 1.3pp
    • LinkedIn
      12.9%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 1.3pp
    • Messenger
      11.8%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 2.8pp
    • X (Twitter)
      8.0%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▼ 0.8pp

    Bases differ by platform: % of search engine market (Google (Search)); % of adults 18+ (TikTok); % of total population (YouTube, Facebook, Instagram, LinkedIn, Messenger, X (Twitter)). Social figures are ad-tool reach, not monthly active users. Search rows show engine market share (Statcounter), not ad reach — search ads effectively reach the full online population.

    Platform movement

    Annual reports · 2024 – 2025
    202420250%25%50%75%100%
    Platform20242025Change
    TikTok53.5%[2]DataReportal / We Are SocialDigital 2025: IndonesiaPublished 2025-02-25 · Accessed 2026-06-1288.9%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 35.4pp
    YouTube50.2%[2]DataReportal / We Are SocialDigital 2025: IndonesiaPublished 2025-02-25 · Accessed 2026-06-1252.7%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 2.5pp
    Facebook43.0%[2]DataReportal / We Are SocialDigital 2025: IndonesiaPublished 2025-02-25 · Accessed 2026-06-1242.2%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▼ 0.8pp
    Instagram36.3%[2]DataReportal / We Are SocialDigital 2025: IndonesiaPublished 2025-02-25 · Accessed 2026-06-1237.6%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 1.3pp
    LinkedIn11.6%[2]DataReportal / We Are SocialDigital 2025: IndonesiaPublished 2025-02-25 · Accessed 2026-06-1212.9%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 1.3pp
    Messenger9.0%[2]DataReportal / We Are SocialDigital 2025: IndonesiaPublished 2025-02-25 · Accessed 2026-06-1211.8%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▲ 2.8pp
    X (Twitter)8.8%[2]DataReportal / We Are SocialDigital 2025: IndonesiaPublished 2025-02-25 · Accessed 2026-06-128.0%[3]DataReportal / We Are SocialDigital 2026: IndonesiaPublished 2025-11-05 · Accessed 2026-06-12▼ 0.8pp

    Columns are labeled by the calendar year each figure represents; the source citation names the DataReportal edition, which publishes the following year (e.g. the 2025 column cites Digital 2026). Search share is shown in Platform usage, not here. Platforms occasionally revise audience reporting — large jumps can reflect methodology changes as well as real growth.

    Time spent

    Minutes per day

    Data for time spent not yet available for Indonesia.

    Device split

    Share of web traffic · 2025
    Mobile 40.2% Desktop 59.4% Tablet 0.4%[4]Statcounter Global StatsDesktop vs Mobile vs Tablet Market Share in Indonesia — 2025 (latest available reading)Published 2025-12 · Accessed 2026-06-12

    Statcounter share of web traffic — a structural metric that moves only slightly year to year; shown at the latest available reading as the 2025 reference.

    Ecommerce platforms

    Usage %

    Data for ecommerce platforms not yet available for Indonesia.

    Payment methods

    Usage % · 2025
    • Digital wallet
      42.0%[5]Worldpay / Global PaymentsGlobal Payments Report 2026, 11th edition — 2025 APAC e-com payment methods (pp. 44, 46–59)Published 2026-04-01 · Accessed 2026-06-12
    • Account-to-account (A2A)
      34.0%[5]Worldpay / Global PaymentsGlobal Payments Report 2026, 11th edition — 2025 APAC e-com payment methods (pp. 44, 46–59)Published 2026-04-01 · Accessed 2026-06-12
    • Cash (incl. COD)
      13.0%[5]Worldpay / Global PaymentsGlobal Payments Report 2026, 11th edition — 2025 APAC e-com payment methods (pp. 44, 46–59)Published 2026-04-01 · Accessed 2026-06-12
    • Credit card
      5.0%[5]Worldpay / Global PaymentsGlobal Payments Report 2026, 11th edition — 2025 APAC e-com payment methods (pp. 44, 46–59)Published 2026-04-01 · Accessed 2026-06-12
    • BNPL
      3.0%[5]Worldpay / Global PaymentsGlobal Payments Report 2026, 11th edition — 2025 APAC e-com payment methods (pp. 44, 46–59)Published 2026-04-01 · Accessed 2026-06-12
    • Debit card
      2.0%[5]Worldpay / Global PaymentsGlobal Payments Report 2026, 11th edition — 2025 APAC e-com payment methods (pp. 44, 46–59)Published 2026-04-01 · Accessed 2026-06-12
    • Prepaid card
      1.0%[5]Worldpay / Global PaymentsGlobal Payments Report 2026, 11th edition — 2025 APAC e-com payment methods (pp. 44, 46–59)Published 2026-04-01 · Accessed 2026-06-12

    Share of e-commerce transaction value, 2025 (Worldpay GPR 2026). 'Cash' includes cash on delivery, pre-pay and post-pay. Shares below 1% omitted; totals may not sum to 100 due to rounding.

    Recommended channels by objective

    Awareness

    1. 01TikTok
    2. 02YouTube
    3. 03Facebook

    Performance

    1. 01Meta (Facebook/Instagram)
    2. 02TikTok
    3. 03Google Search

    Install

    1. 01TikTok
    2. 02Meta (Facebook/Instagram)
    3. 03Google App Campaigns

    Derived from platform reach data above; highest-reach platforms per objective.